The Cult of Nocturnal / Guild Profile

Attention: This guild profile has not been updated in a long time and so may be inaccurate, or the guild may no longer exist.
Guild Name The Cult of Nocturnal
Guild Tag [cu17]
Last Updated 20th August, 2015
Server American (PS4)
Faction Aldmeri Dominion
Style & Focus Balanced/Mixed PvX
Language(s) English
Location United States
Website N/A
Discord N/A
Twitter N/A
Voice Comms Other
Members 11-50
Guild Leader(s) Bl4nk_D1ce, TheARTisTx808x
Recruitment Status Open
Min. Age 18
Min. Time Investment 1 days/week, 4 hours/week
Timezone(s) GMT -5
Skill Level(s) Any
Activities SocialisingRoleplayingCrafting/Trading

General Guild Info

---- About Us ----

Need a place to drop some "hot items"? Are you looking for a few skilled sneaks to join your scouting party? Do you just want to discuss your "nighttime activities" with others who share your "talent"? If so, The Cult of Nocturnal is for you. We are a Guild looking for skilled and upcoming sneak-thieves, craftsmen, merchants, and mercenaries to help build an underground black market dedicated to spreading wealth, items, and unconventional ideas from the Summerset Isles to Cyrodiil.

 

---- Guild Motto ----

We are followers of the Daedric Prince Nocturnal. We are thieves, artisans, and mercenaries. We are the Eyes of the Queen. Walk always in the shadows. 

Shadow hide you.

 

---- Guild Ranks ----

----Officer Ranks----

Guildmaster: Founder

Nightingales: PvX Leaders and Guild moderators; promoted based on merit and trustworthiness. And, in case you're wondering, there will be no more than three. We've got to at least try to stay lore-friendly.

 

----Member Ranks---

Sneak-Thief: Promoted from Footpad, 500 Drakes; Promoted from Toad, 1500 Drakes.*

Mercenary: Promoted from Footpad, 500 Drakes; Promoted from Toad, 1500 Drakes.*

Shadow Artisan: Promoted from Footpad, 500 Drakes; Promoted from Toad, 1500 Drakes.*

*Each Member Rank has full access to the guild bank and can sell in the Guild Store

 

----Recruit Ranks----

Footpad: Promoted from Toad, 1000 Drakes. Granted permission to withdraw from the Guild Bank.**

Toad: Guild recruit, no fee! Available while recruitment is Open.

Client: Social only. Available while recruitment is Closed.

**Special offer for the first 50 Footpads. 500 Drakes will be refunded for the first new recruit you bring to the Cult. Just be sure to message the Guildmaster with the PSN ID of your recruit.

 

Each Member plays a unique role in the community:

Sneak-Thieves are encouraged to shoplift, burglarize, and pickpocket as much as possible and share excess spoils with the guild through use of the Guild Bank. Focused heavily on the Legerdemain World Skill? This job is for you, you miscreant. Mercenaries sell or volunteer their services to other players who wish to participate in PVP or PVE events, however they are discouraged from extorting money out of their fellow guild members! Lastly, Shadow Artisans are crafters and merchants.

We accept recruits from all over Tamriel, however the Guild supports the Dominion in PVP events! 

 

---- Misc. ----

OFFICIAL Guild Bank Guidelines:

1) Do not put anything in the bank that you wish to keep. We are all thieves after all! I can't stress this enough.

2) Any gold you deposit in the Bank, as well as dues and promotion fees you pay, WILL be used for Heraldry and hiring a Guild Trader. The Guildmaster takes none, and contributes regularly.

3) No one wants to find sheep guts in the bank...

4) Sheep guts and other fishing bait CAN be deposited, but only in full stacks of two hundred (200). It's best to trade small things through the mail system or player-to-player.

5) Crafting materials aside, unless you created the item yourself only deposit GREEN items or higher. Your fellow Shadow Artisans will appreciate this!

6) Items DO NOT stack in the Guild Bank unless deposited as a stack. This can, and will, lead to clutter. As a result, every so often there will be a culling of sorts to clear up bank space. Any profit from "The Culling" will go directly to the Guild.

7) Lastly, NEVER withdraw the last lock pick. Just... just don't.